PyTerm (2016-2017)

PyTerm was my first major Python project. Created as my final project at iD 2016, I stopped working on it once camp was over. A few months later, I resumed development of PyTerm, and begun adding features.

PyTerm was an interesting (and mostly useless) concept of mine. It was first known as “Gaming Terminal”, where I would incorporate small games I made into a central hub, and a user would enter a command to call up a game.

Regardless, PyTerm was useless, and no one really used it. About the only thing I learned from it was how to do software versioning & Git, and some basic .json file work.


PyTerm development ended in February 2017 when I moved on to PyWeather, my second (and also now defunct) major Python project. Before development ended, I was working on PyTerm 2, a major overhaul of the project.

PyTerm ended with version 1.15 LTS as the last 1.x build, and 2.0 beta 3 as the last 2.x build.


Code is here: