About

I’m Owen McGinley.

 

I’ve been interested in technology since 2009, and have been writing software since 2016. Technology has been the hobby that I cannot shake, and has now turned into my professional career (although it remains a close hobby to me).

This is the third revision of the about page - reach revision cutting down the amount of words here. Hopefully this is a good summary of what I’ve been up to!

My journey in technology starts back in the late 2000s, when I was introduced into the era of the first iPad, the later iPod nanos, and Windows Vista at school. I got my first iPad in 2010 and I was hooked - followed by my first laptop in 2011. I loved to tinker around with technology and figure out how it worked.

I attended the “Code Springers” club at my local library starting in 2013, becoming one of their de-facto “IT admins” - some of my accomplishments included running a 7-node cluster of Minecraft servers that overheated their server closet. Twice.

During the early 2010s, I was mostly focused on running my Minecraft server, which introduced me to the basics of Linux system hosting back in 2015. I was also building very basic WordPress websites with unsecured databases to the wide open internet. Not my finest days, that’s for sure.

Throughout this time, I was usually an attendee of iD Tech Camps at a nearby college, starting back in ~2011. Through this time, I took some cool courses, such as Minecraft modding, Unity game building, Java development, but none of these stuck with me past the end of the course.

There was one course in 2016 I did sign up for - an introduction to Python. I was reluctant to go actually, as none of my friends would be at camp that week, but I did anyway. For whatever reason (perhaps the simplicity, lack of boilerplate, what have you), Python struck a chord in me and I felt that I could actually do software engineering. Something made sense in Python. Or maybe it was the fact that I was 13 and my brain had grown a bit more. I dunno. Your call.

After a small hiatus, I started coding in November 2016 and began work on my first project called PyWeather. A spaghetti mess of 10,000 lines of code, it was a sight to behold but taught me a lot about engineering. Through 2016-2020, I was largely teaching myself, chipping away at my skill and making more basic projects, a lot of CLI-based tools that you can see on the experiments page.

I first started dabbling in REST APIs in 2019 with the Snow Day SMS Service - a backend API meant to send my snow day predictions to people in my school who wanted to sign up (yes, I was that guy), and ran it for 2 winters before I graduated. It was an impressive piece of software, partially ruined by feature creep though.

Around this time I began dabbling in web development - starting with track.easterbunny.cc Version 3 in 2019. track.easterbunny.cc ultimately became my biggest project of all time, shutting down in 2024 (well…for now at least?), and I learned a tremendous amount about managing a huge web project that people will access on all sorts of devices (and how to optimize that).

Through the late 2010s and early 2020s, a lot of my focus was on full-stack software. I started with CenHud Outage Trends v2, then continued this trend into freshman year of college. This was hugely assisted by having tons of free time (and going to college during COVID) - in the span of one year, I pumped out DOCBatch (v2 & v3), How Hot Is It In My Dorm Room, OctoCam, and CenHud Outage Trends v3.

During freshman year, I also made my first full-stack hardware/software projects - PyWeather 2 & PyWeather 3, which were e-ink screens that showed the weather on my desk. My first purpose-built gadgets, they would be the pioneers in this new genre of projects I continue to dabble in today.

As my college career continued (and I started to learn better software engineering concepts), my free time slowly dwindled (and the pace of my personal projects did so too). I was choosing to focus more on social prospects & enjoying college, especially as COVID was winding down. I kept working on track.easterbunny.cc every year, landed an internship in 2022, and built my first React project called SkyCast that same year too. It was a bit of a lull in my personal projects - the first time in 6 years, but perhaps it was a well-needed rest to rejuvenate myself.

2023 saw the major refactor of track.easterbunny.cc into React, along with Is Uranus In Retrograde (big stuff). I was still working on a ton of school projects and had limited time, but I was still able to work on projects.

Senior year of college saw me working on my final thesis (a React Native app for the EcoTarium), but 2024 saw my personal projects leap back into life with greater ambitions. Lesburu Analytics came to life in a little less than 4 months - a huge progression of project knowledge and a ridiculously impressive piece of software. An always-on, (mostly) no-touch, automatic trip tracker for a car is very, very impressive - moreso to do it from square 0.

As I graduated, moved into the city, and got a full-time job, my project prospects (and budgets) increased with PyWeather 4 (aka Beacon Hill Weather), taking up most of my 2024 project time. If you told me I was going to build my own weather station back in 2016, I would’ve said that’s insane. It is insane, actually. It’s more insane it’s been working fantastically for over a year now!

After a bit of a lull in 2025, in which I spent some time traveling & living early adulthood, I started personal project work again. The MBTA Screen is one of these new projects - and there’s plenty more in the pipeline for 2026.

Despite working in software engineering as my career - coding & technology has, and always will, be my passion and my hobby. It’s stuck with me for 15 years because of one simple thing - if there’s a problem in code or tech, there’s (almost always) a solution. That drive to always find a solution has kept me coding and will keep me coding for…a very long time.

Presently, I am based in Boston, MA and have been working a full-time software engineering job since June 2024. I graduated Worcester Polytechnic Institute in May 2024 with a Bachelors of Science in Computer Science.

 
Say hi!